BR87 ROM ↓

A complete Game Boy Advance arcade game

BLACKOUTRUN

Ride the fastest line through Port Meridian. Then survive the traffic that copies it.

Format
GBA ROM
Campaign
3 shifts
Screen
240×160
Native GBA gameplay during the blackout shift, with a bicycle courier, delivery marker, cars, and a learned line of pedestrians crossing the city grid.
SHIFT 03 Native mGBA capture · blackout palette

01 / THE RULE

Your shortcut becomes their commute.

Every completed delivery is written into Route Memory. The city copies successful streets, crowds thicken, and the quick line you taught in the morning can seize up by night. Ring the bell for a gap. Brake for the corner. Or teach the city somewhere new.

A

First-shift GBA gameplay showing the courier, package marker, cars, and an open street grid before routes become crowded.

Ride a line

Pick up automatically, read the street grid, and deliver before dispatch closes the job.

B

Route Memory screen showing a bright copied route turning across a compressed city grid, with delivery and missed-job totals.

Leave a memory

The route report preserves your line and measures how much of it the city copied.

C

Blackout gameplay where pedestrians and another cyclist occupy the learned route while the courier continues deliveries.

Meet the city

Copied foot and cycle traffic turns yesterday’s clean shortcut into today’s moving obstacle.

02 / DISPATCH CARD

One bicycle.
No upgrade tree.

The only thing that levels up is the city’s memory of you.

D-padRide and steer
ABellScatter a crowd briefly
BBrakeCut speed for tight turns
STARTPauseHold the shift
SELECTMemoryInspect copied routes
BLACKOUT RUN title screen with Story Shift, Free Ride, and How to Play options over a night city grid.

03 / NIGHT SERVICE

Get the power home before dawn.

Two morning jobs. Two rush-hour jobs. One final blackout shift through a city that already knows your habits. Finish the campaign, chase a cleaner line in Free Ride, then run it again.

Take the night shift